Original Summary

I've been working on Spacestrike, a free browser game where you assemble a modular spaceship and take it into real-time combat. One part I've been expanding is the supporting documentation: the site now has pages for all 11 ship modules, mode rules, enemies, bosses and build advice. Players can either start with the tutorial/sandbox or look up the systems in more detail. Play: https://spacestrike.io Wiki: https://spacestrike.io/news I'm the developer. The game includes solo PVE and multiplayer FFA/team modes; multiplayer also has AI pilots. No download is needed. I'd value a fresh perspective on the onboarding: does the first visit explain the appeal of building your own ship, and is the wiki useful or too much information too early? If you've built a game with lots of interacting systems, I'd also like to hear what helped your players get started.   submitted by   /u/K05_ [link]   [comments]


  • 情报分类:技术学习与提效
  • 分类依据:内容涉及技术、AI、软件工具或工程实践
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/9/23 14:39:10