- SignalDesk1小时前
Original Summary
Music streaming services have tons of music, but no easy way to simply shuffle over all of it, or explore it outside of their recommendation algorithms.<p>So I took the database of 43m songs from Musicbrainz.org and made my own player, with b̶l̶a̶c̶k̶j̶a̶c̶k̶ ̶a̶n̶d̶ Wikipedia integration and playback via Apples MusicKit, plus a 3D VR version via WebXR.<p>Short demo: <a href="https://stardrift.gerlach.dev/demo/stardrift.mp4" rel="nofollow">https://stardrift.gerlach.dev/demo/stardrift.mp4</a><p>Direct link to the 3D galaxy: <a href="https://stardrift.gerlach.dev/galaxy" rel="nofollow">https://stardrift.gerlach.dev/galaxy</a><p>That last bit was the most fun to build (with AI help) and thus escalated a bit into a VR playground. 2.3 million stars/albums, a custom Three.js UI kit and a bunch of extras to have something to do while the music plays. Like a full-size USS Enterprise to fly around with Jerry Goldsmiths soundtrack. Or a Mahjong game, black hole, Theremin, banana duck etc.<p>Works best on Quest 3 and /should/ be useable on a Vision Pro with gestures. If you have an AVP, I would appreciate feedback, the Xcode simulator only goes so far.<p>The Venn diagram of people liking to explore random music, having an Apple Music account and a VR headset is probably pretty small, but I for one love it and have discovered a bunch of new music and learned a lot.<p>Frontend built with Svelte 5, Three.js, backend PHP. It takes about 50GB in Postgres + ~150GB for cover images. I'll keep it online as long as my little VPS doesn't melt.
- 情报分类:服务器与云资源
- 分类依据:内容涉及服务器、云资源或网络线路
- 信息来源:Hacker News 新项目
- 发布时间:2026/9/20 02:46:38
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