- SignalDesk1小时前
Original Summary
Hey everyone! I'm working on a project called MANA , an experimental programming language built around the idea of programming magic. The goal is to create a language where magic isn't just a collection of hardcoded effects, but a system governed by its own rules. MANA is designed around concepts such as spells, elemental interactions, magical physics, summoning, and planes, allowing magical behaviour to be defined through code. I'm also developing a visualiser that brings the magic to life, allowing spells and magical effects created with MANA to be seen in action. MANA is open source, and I'm sharing it here to welcome suggestions, ideas, and contributions from anyone interested in the project. I'd appreciate constructive feedback on the language, its features, and its future direction. - What features would you like to see in a language like this? - What could make it more useful or easier to work with? - What would you want to build with it? Whether you're interested in programming languages, game development, simulations, or simply the concept itself, I'd love to hear your thoughts. If you'd like to contribute directly, share suggestions, or discuss ideas for the project, feel free to DM me or contribute through the GitHub repository. GitHub repository: https://github.com/technokin/MANA   submitted by   /u/techno_adi_king [link]   [comments]
- 情报分类:商业与市场研究
- 分类依据:内容涉及商业、投资或市场动态
- 信息来源:Reddit · SideProject
- 发布时间:2026/10/12 20:01:07
- 暂无回复