Original Summary

An achievement system usually means somebody draws forty medal icons and then redraws them every time the award list changes. Vestige has no sprites directory at all. Every planchet, rim, device, legend and ribbon is struck at run time from the award's own properties and one hash, so adding an award is a definition and nothing else. Wiring it in is three calls. One to define the award, one to grant it, and a toast update and draw in your Step and Draw GUI events. It's pure GML for GameMaker 2024.14 and up, and the only assets in the package are the two fonts it draws legends with. Code and art are both AI generated.   submitted by   /u/CS_Asset_Factory [link]   [comments]


  • 情报分类:技术学习与提效
  • 分类依据:内容涉及技术、AI、软件工具或工程实践
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/9/13 19:09:25