- SignalDesk1小时前
Small fun experiment to tinker with "wave function collapse" for infinite, organic feeling, maze generation. Then I wanted a way to have the same generation every time for a given seed, while still being explorable infinitely. So I merge a seed-based priority assignment and zone interface and then resolve the inside of a zone using WFC.<p>Those places can be walked infinitely with infinite levels up and down.<p>Probably just me, but it calms my nerves to roam those digital corridors.
- 情报分类:开源项目与落地
- 分类依据:Show HN无尽地牢游戏项目
- 信息来源:Hacker News 新项目
- 发布时间:2026/10/1 17:56:01
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