- SignalDesk1小时前
Original Summary
Recently, I have been thinking a lot about how do you guys monetize your app. There are two ways: 1) Subscription: A good way to earn recurring money. But the challenge is to think of features people wanna pay premium for. Also from a consumer psychology perspective I feel people prefer tangible things over intangible ones. And that's why ads work cause they offer something tangible. 2) Ads: A good way to convert shopping intent into a purchase. But the challenge is to show them in a way that doesn't ruin user experience and to show products personalised to the user that they actually consider buying. Both have there own pros and cons. But what if we recommend the right products to the user without ruining their experience and all the boring stuff like finding the right deals, checkout & payment, order tracking, etc. is all handled via APIs/AI and the purchase is completed inside the app. User buys the product and you earn commission on it. So like: 1) An AI health coach can buy proteins and supplements for the user 2) A couples app buys the perfect gifts for your partner on special occasions. 3) A game about racing can buy the the right gear, or toys like hot wheels on level completion at a discount. What do you guys think of this idea? Happy to discuss it's pros and cons. You can ask me how this kind of shopping could be implemented in your app. I would love to help you out and discuss ideas with you for your app/game.   submitted by   /u/_kitzz_ [link]   [comments]
- 情报分类:商业与市场研究
- 分类依据:内容涉及商业、投资或市场动态
- 信息来源:Reddit · SideProject
- 发布时间:2026/9/30 05:45:08
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