- SignalDesk1小时前
Original Summary
I shipped a one-tap iOS arcade game. You score by getting as close to a lethal edge as you dare without touching it. Everyone worldwide plays the same course each day on one leaderboard. I am genuinely proud of the thing itself. It is 6.4 MB, works with no signal, is free with no IAP, and every course, song and colour is generated on device from the date. Then I started marketing it and reality arrived. 153 total players. 15 to 20 come back daily, which I am told is a decent ratio and which is also 15 to 20 people. My TikToks cap out around 300 views. I have localised the whole thing into nine languages and I am fairly sure that on its own will not move a single number. Posting partly to share it and partly because I suspect a lot of people here are in the same spot: the product is fine, the distribution is the entire problem, and nobody warns you the split is that lopsided. If you have shipped something small and found a channel that actually worked, I would like to hear which one. GRAZE: Edge Rush is free on the App Store   submitted by   /u/kpb1258 [link]   [comments]
- 情报分类:商业与市场研究
- 分类依据:内容涉及商业、投资或市场动态
- 信息来源:Reddit · SideProject
- 发布时间:2026/9/25 07:23:45
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