- SignalDesk1小时前
Original Summary
I collect LEGO. The data lives on two excellent free sites, Rebrickable and Brickset, and I kept four tabs open in shops. So I built the phone app that sits on top of both, and this week the beta opened on TestFlight and Play. The product decisions that made it a side project I could actually finish: No backend to run. Your lists are ordinary set lists on your own Rebrickable account. The app has no accounts, no database of yours, no subscription to justify. $2.99 once at launch. Zero monthly cost apart from a few Cloudflare Workers that mirror public data. Sell the collection, not the features. 35 tools in the app; the pitch is one grid of every set you own with what you paid, where it lives and what the shelf is worth. Marketing is code. Every Monday a GitHub Action reads Brickset for the week's new sets, draws a ten-slide carousel, and opens an issue; one label and it posts itself to Instagram and Facebook. The Reels are rendered too: one SVG per frame through sharp, stitched with ffmpeg, silent so Instagram offers its music library. A ranking, a quiz, a price check and a retiring-sets countdown are each one storyboard file. I have not opened a design tool since August. Numbers so far: 75 screens, 518 tests, 3,088 strings, in two languages, 483 commits, one developer. Revenue: none yet; it is a free beta. What I would like from this sub: how you handled the "why not free" comment on a paid utility, and whether a one-time price has hurt or helped you against subscriptions. iPhone https://testflight.apple.com/join/VmrNm656 https://pocketbrick.app/get   submitted by   /u/TurkeyFX [link]   [comments]
- 情报分类:硬件与数码
- 分类依据:内容涉及硬件、数码产品或通信卡
- 信息来源:Reddit · SideProject
- 发布时间:2026/9/19 18:31:37
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