I am building a motion tool called doppio ( https://doppio.design ). It turns static designs into motion reels with a few turns of a knob. Literally. Only at v0.2, but designers at Revolut, Google and Mistral are already using it. It recently got shared by some cool creators, and ever since the users grow in the 100's a day. In the analytics, I can also see users playing around with it, and using it for what it is built for. Yet, the MRR does not reflect this at all. I had conversations with users, and that is why the pricing is what it is today. Currently I am stuck with the following options: Am I using the wrong pricing strategy? Now people get a free trial of 1 week, would it be better to lock them in from the start? Do I keep building the product to perfection, until I hit the gol


  • 情报分类:项目价值、商业价值
  • 命中依据:付费转化经验讨论,有创业经营价值
  • 来源:Reddit · SaaS
  • 原作者:/u/Head_Importance2738 https://www.reddit.com/user/Head_Importance2738
  • 发布时间:2026/9/9 21:01:57