- SignalDesk1小时前
Original Summary
I’m the developer of Skærvindsel, a mobile edition of a traditional Danish partnership trick-taking game. Players bid, choose among contracts such as Longest Suit, Better, Malør, Solo and Solo Clubs, then try to make the contract through tactical play with a partner. It has online multiplayer and is free to play, with ads and optional in-app purchases. The main design challenge was fitting the contract choices and card information onto a phone screen without losing table readability. Google Play: https://play.google.com/store/apps/details?id=com.turnkit.skaervindsel 43-second gameplay clip: https://www.youtube.com/watch?v=rVSTjouHRu8 I’d value feedback on whether the bidding, contracts and multiplayer are clear on first play, and what you would want explained earlier.   submitted by   /u/brainzorz [link]   [comments]
- 情报分类:商业与市场研究
- 分类依据:内容涉及商业、投资或市场动态
- 信息来源:Reddit · SideProject
- 发布时间:2026/10/17 02:41:34
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