Original Summary

Build for the person who doesn't have your app. Learning from our experience, for anything social the person you invite has no reason to install. Make the invite itself do the job. In our case a web page that shows the split and takes the payment, with no account needed. Only then does the non-user have a reason to ask what the app is. growth was flat until we did this, and the pattern holds for anything with an "other person." Say what it does in the store title. Nobody searches your brand name. They search "split bills" or "roommate expenses." Put the use case in the title and subtitle, and look at the free keyword hints the store search gives you when you type. You can read your competitors' keywords the same way. Find the recurring need. One-time use cases bring people once. Monthly ones bring them back. For us that's rent and roommates, not dinners. For your project it might be payday, Monday, the first of the month. Design the reminder and the home screen around that moment. Reactivation emails underperform. A big "we redesigned" email gets opens and almost no return. What brings people back is a notification tied to something that is actually theirs: money they're owed, a group that got active. Send those instead. Go where the conversation already is. A creator whose audience plans group trips. A subreddit where people already complain about roommates. A campus office that runs budgeting workshops. One warm channel beats a hundred cold posts. Make a landing page specific to that audience, with a QR code, and send them there instead of the generic store page. Ship the boring reliability before the ambitious feature. 100% cannot stress enough on this. We built budgeting tools before splitting was bulletproof. Users don't reward ambition. They reward the core thing never failing. What to measure. Not downloads. Weekly returning users and how many groups have more than one active person. If a group has one active member, your product is a notes app to them. App is called Chipp in case you’re curious   submitted by   /u/Ok-Profession-2432 [link]   [comments]


  • 情报分类:工作与职业机会
  • 分类依据:内容涉及招聘、求职或职业发展
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/10/13 09:06:12