- SignalDesk2小时前
Original Summary
Hey everyone, I'm Tim. I've been working on my first game, Local Gods: The Ascension, for about six months. The two main characters are based on me and my best friend Alex. We're from Louisiana, so I dedicated the first main area to the swamps back home. The game mixes dark fantasy and sci-fi, with melee combat, guns, abilities, and boss fights. You can play solo or in two-player co-op. Free PC browser demo: https://tiddybubs.itch.io/local-gods I'm building it in Godot and aiming for an early summer 2027 release. A controller is recommended, but keyboard controls work too. I'm new to coding and artwork. While I do some of it myself and believe it's important to know how, I also use AI to assist me. Every AI-generated asset is handpicked by me, not just randomly generated and thrown in. I use ChatGPT Astra, Claude Opus 5.5, and Fable 5.1. I also have specific workflows for creating maps and automating 2D character attack animations, with a focus on keeping the character designs and animations consistent. I still direct and review the results. Message me for details. I'd love feedback on the opening combat, whether the boss attacks are readable, and the two-player experience if you try it with a friend. Most of all: do you think it's fun? What would you change first?   submitted by   /u/Subject_Campaign_544 [link]   [comments]
- 情报分类:服务器与云资源
- 分类依据:内容涉及服务器、云资源或网络线路
- 信息来源:Reddit · SideProject
- 发布时间:2026/10/9 02:05:39
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