Original Summary

Hello devs and hello gamers! I know many of us can spend hours grinding a character, completing quests, and leveling up in a game. But when it comes to real life, even a 20-minute walk can feel like a difficult side quest. https://reddit.com/link/1wytmji/video/esqk0ljtzrth1/player What if you gain EXP by doing things in real life? Its really not to make anyone lose weight or compete like an athlete. I want to encourage people to build better habits, move more, eat better, and take care of themselves. Healthy habits can also feel like character progression. Walk. Exercise. Eat better. Sleep well. Stay consistent. Level up. The game is still very early in development. I’m building it solo during my free time while working a day job. I usually do systems for F&B like inventory, resort OS and this will be my first game. There is still a lot to figure out, and the game is far from finished. I want to learn from gamers and people who are already into fitness so I can make the game more useful and enjoyable. For now, here’s a short teaser of what GoAFK is becoming. If you could turn one healthy habit into an RPG mechanic, what would it be?   submitted by   /u/NoFuzzzzzz [link]   [comments]


  • 情报分类:工作与职业机会
  • 分类依据:内容涉及招聘、求职或职业发展
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/10/6 12:36:56