- SignalDesk6小时前
Original Summary
I've been building this top-down browser-based air traffic control simulator where you handle the ground movement of aircraft after noticing that a vast majority of browser ATC simulators are focused on the radar/TRACON aspects of ATC that reduce our beautiful aircraft to dots on a screen with some text.<p>You handle everything between the runway and gates, issuing pushback, taxi, takeoff, and landing clearances to aircraft in this simulator, with aircraft logic and command mechanics working as close as I could to memory of how real ATC works. I've both flown planes as a student pilot and also hold aircraft maintenance certification so there is a lot of my judgement in this too.<p>These are all real airports, aircraft, weather, and operator patterns, referenced to publicly available airport data and satellite imagery, alongside input from fellow professionals in the industry.<p>There are synthetic aircraft engine sounds that use powerplant-specific sound parameters such as turbofans using N1%/N2% with turboprops having a TRQ% parameter in addition, tuned to match different general engine types. (like the howl of a CFM LEAP-1A/B being different to the buzzing of a RR RB211)<p>It works best on desktop, the phone mode is there but is a little bit clunky. No download or signup, all in the browser ready to go, with a quick tutorial under "how to play" to get you up to speed in aviation phraseology.<p>This is a quasi-simulator, based on real-world operations but with some game-like aspects to keep the player engaged and the overall simulator visually appealing. Keflavík (BIKF) and Stockholm-Arlanda (ESSA) are the two airports currently modelled in the simulator by yours truly.<p>I would love to hear anyone's thoughts, especially curious to get feedback on the mechanics and experience from ANSP-adjacent or aviation professionals.
- 情报分类:商业与市场研究
- 分类依据:内容涉及商业、投资或市场动态
- 信息来源:Hacker News 新项目
- 发布时间:2026/10/5 21:20:02
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