Original Summary

Hi HN! I&#x27;ve made it possible for you to make product roadmaps like you&#x27;d make an RPG skill tree, or a tech tree in a video game.<p>Ever since seeing WoW talent trees in high school i&#x27;ve been obsessed with RPG skill trees as a way to represent information as I&#x27;ve thought they convey 1) Ordering, 2) Progression and 3) Contingent Requirements really well. Not only do they help give better visual structure of whats happening and what will happen - they also give people a feeling of movement, progression and hope (whereas kanban boards and issue trackers give people the feeling of dread).<p>This isn&#x27;t surprising as video games were really designed to make people excited to play on and reach the next milestone.<p>Turns out this format is really fun for people and agents to think about their products! As an experiment I also hooked up an MCP to one of my product roadmaps and it was able to map out my current codebase to a kanmap, and then suggest realistic next ideas to make. I&#x27;ve even got an agent now working on the next node of a kanmap.<p> Kanmaps was inspired not just by WOW talent trees, but also by the Age of Empires Tech Trees, and FFX ability spheres setup. Also huge shoutout to a bank in Australia called Up who did something called the Tree of Up as a product roadmap like a video game for their banking product - their work definitely inspired things in Kanmaps too.


  • 情报分类:商业与市场研究
  • 分类依据:内容涉及商业、投资或市场动态
  • 信息来源:Hacker News 新项目
  • 发布时间:2026/10/1 09:21:14