Original Summary

I launched an iOS card game and I’m trying to understand what I’m doing wrong with growth. App Store Connect currently shows: 25.1k impressions 914 product page views 396 first time downloads 2.22% conversion rate The app is still sitting at around 400 downloads and growth seems to have stalled. I’m not running any paid ads, so most of this is organic traffic. For those of you who have grown iOS apps before, what would you focus on first? ASO, screenshots, app name and keywords, localization, ratings, or something else? Also, is 396 downloads from 25k impressions actually bad, or am I looking at these numbers the wrong way? Would appreciate any feedback.   submitted by   /u/NordCRM [link]   [comments]

中文概览

中文标题: 25k App Store曝光仅396次下载,我做错了什么?

一位开发者发布iOS卡牌游戏后,App Store Connect显示25.1k曝光、914次产品页浏览、396次首次下载,转化率2.22%,增长停滞且未投付费广告。他询问应先优化ASO、截图、应用名与关键词、本地化、评分还是其他方面,并想知道25k曝光带来396次下载是否算差。


  • 情报分类:商业与市场研究
  • 分类依据:涉及App Store曝光转化、ASO与增长策略,属商业市场研究。
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/9/30 20:40:55