Original Summary

Everyone's posting Opus 5.5 motion-graphics promos this week, so here's ours, with one twist: I never opened a timeline or wrote a line of the code. I watched each render and said what to change, out loud. How it worked: - AgentX (our open-source agent runner) takes voice input and passes it to a Claude Code agent running Claude Opus 5.5. - The agent writes HyperFrames compositions (HTML + GSAP), renders them in headless Chrome, and hands me the file. - I press Play, talk, and it makes the next version. 9 versions total. What we learned: - Seeking breaks some GSAP tweens: a polygon clip-path string tween stalled when rendering frame by frame, so the logo animation looked broken until it was driven numerically. - Locking the look into two reusable skills (natural-soundscape: nature recordings only, no music; agentx-video-style: palette, type, motion) stopped every new draft from drifting. - Voice feedback works best when it's specific about which scene you mean ("the one in the middle, not the end"). Honest caveat: AgentX is experimental. Test it carefully and never on production data. Repo: https://github.com/anis-marrouchi/agentx   submitted by   /u/noqta_tn [link]   [comments]


  • 情报分类:技术学习与提效
  • 分类依据:内容涉及技术、AI、软件工具或工程实践
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/9/27 00:09:24