Original Summary

I made these. Six small browser games, each about something a system quietly takes from you: a subscription you can't cancel, a terms of service you have to actually read, what a web page can see about you, a customer service line, the whole world's pay on one ladder, and a $40 ticket with the fees still on. They just passed 1,000 tries. What the counter says: - Cancel Your Subscription: 572 tries, 283 got out. 162 never found the cancel link, which is more than quit at every obstacle after it combined - Read the Terms: 250 tries, 97 reached the bottom - The Waiting Room: 108 calls, 5 reached a human. 56 hung up, which is the right answer - What Your Browser Knows: 106 tries, 86 stayed for the last reveal. It's the one with nothing in your way, and it keeps the most people - (NEW GAME) The Salary Ladder: 12 tries, and all 12 found their own rung. It hasn't been posted anywhere; people found it in the folder - (NEW GAME) Every Fee: 11 tries, and 6 got the ticket down to the lowest possible price. Also never posted The lesson I didn't expect: in every game with an obstacle in it, the first one does most of the work. The retention offers barely matter if the button is hard to find. Heads up: they're free, there's no signup, and the fake pop-up ads inside are for our own apps. Game 7 is about a layoff, from the manager's side. Happy to answer anything about the build or the numbers.   submitted by   /u/aeshieru [link]   [comments]


  • 情报分类:商业与市场研究
  • 分类依据:内容涉及商业、投资或市场动态
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/9/24 16:59:59