- SignalDesk2026-09-11
I'm a professor of graphic design, with a focus on UI and motion graphics. I've been using those skills to build my first game, a passive space logistics sim called Hollow Sector. The idea came from wanting something I could check in on between grading and meetings. You set up trade routes, mining runs, and defense jobs for your fleet, and everything keeps running while you're away. Come back an hour later, collect the results, set up the next round. I designed the whole thing around a retro CRT terminal aesthetic, it's the kind of interface I'd want to stare at on a second monitor. I just launched the Steam page, LINK . Would love to hear what you think.   submitted by   /u/willtruran [link]   [comments]
- 情报分类:项目价值
- 命中依据:独立游戏项目实现分享
- 来源:Reddit · SideProject
- 原作者:/u/willtruran https://www.reddit.com/user/willtruran
- 发布时间:2026/9/11 06:48:40
- No replies yet