- SignalDesk1 hr ago
Original Summary
I really miss the days of the old internet, where websites were weird and fun and you never knew what you were going to get. A couple of months ago I woke up in the middle of the night thinking about a little live website where multiple people could spray paint buildings together, spray paint over one another, and just make cool fun little art and chat together. I've been toying with it ever since and have a beta I'd love for people to try. Some features that I think are neat Dynamic spray paint: How close you are to a building determines your spray paint brush. Further away makes a bigger, coarser spray. Close up makes a tight, solid spray with a higher chance for drips. You can jetpack up to fly around and paint higher if you have jetpack fuel. You can right click tags to like or report them , and right click people to high five them. You can chat! Right now I have room size set to 100 max. Customization: You can change your head color, your eyes follow your mouse, your held can changes color based on the color you have right now. You can collect little cosmetic hats, shoes, and jetpack tanks. Weekly team battle : You're automatically put onto 1 of 3 teams when you signup. There's one big team battle building, and at the end of the week the team that painted it the most wins a cosmetic item. You can enter practice mode in settings and paint alone to your heart's content. That paint doesn't get shown to anyone else. It works on mobile! Some of the creative coding challenges The way graffiti is stored and replayed has been a big challenge. At first, I thought storing it as JSON in a database would be best, but the storage added up fast. Eventually, I came to a two-pronged implementation where its stored as JSON for a bit, but eventually baked and replayed as texels on a wall. Each wall has its own tele density, max amount of tags, etc. Different types of spray paint cans have different rules on how long a tag can last. I spent a fair amount of time working on making the rendering and tag loading optimized enough for desktop and mobile, but I know there's still issues. Still, the fact that it works on mobile Safari is pretty cool to me. There's a lot of other little fun details, and a lot of noodling over optimization, what happens when a building gets too many tags. (After a certain amount of tags per wall, or after a certain amount of cover over a tag, it gets removed.) I'm messing with a lot of numbers right now and want to take things slow. If you're interested in playing and giving me feedback, you can use the invite code DEGRFZQS at signup. It gives you a bunch of paint, a jetpack and a wearable too. It only covers 25 spots for now, and if things are running okay and the server isn't on fire I'll post more codes here if folks are interested.   submitted by   /u/threeandseven [link]   [comments]
中文概览
中文标题: 如果 MS Paint 是大型多人在线游戏会怎样?我正在做一个老派多人涂鸦城市聊天室。
作者怀念旧互联网的古怪有趣,做了个多人实时涂鸦城市聊天网页测试版:可共同喷涂建筑、覆盖涂鸦并聊天。有动态喷漆、喷气背包、点赞/举报、击掌、100人房间、自定义外观、收集装饰、每周三队对战、练习模式和手机支持。技术难点在涂鸦存储回放、墙面 texel 密度与标签上限、喷漆持久规则及渲染优化。注册邀请码 DEGRFZQS,限25名额,赠送颜料、喷气背包和装饰品。
- 情报分类:开源项目与落地
- 分类依据:作者展示自制多人涂鸦网页游戏测试版,包含玩法与技术实现,属于项目落地。
- 信息来源:Reddit · SideProject
- 发布时间:2026/9/23 22:17:47
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