Original Summary

I’ve been working on an original RPG project called SHUT , designed specifically around the foldable hardware of iPhone Duo. I now have a playable prototype, so I wanted to share some actual gameplay footage instead of just talking about the idea. The core concept is simple: battles take place on the full inner display you attack by stopping a timing bar up to three monsters fight simultaneously when an enemy attacks, you physically close the device to defend precise timing can trigger a Perfect Guard The current prototype was built with AI-assisted development tools as a proof of concept . It exists to demonstrate the game systems, interaction model, visual direction, progression, and overall concept. What I’m ultimately interested in is finding an individual developer or studio that would want to acquire the project and take it into full production . I’d prefer the final commercial version to be rebuilt using a traditional development process rather than simply shipping the current AI-assisted prototype. The project can potentially include: the SHUT concept and game design playable prototype source code as reference system specifications and development documentation monster, combat, progression and content designs original project materials and rights that I own and am able to transfer The buyer would be free to rebuild it using their own engine, programmers, artists, composers and production workflow. I’m not setting a public asking price yet . At this stage I’m mainly interested in seeing whether there are developers or small studios who genuinely like the concept and would want to take it further. If that sounds interesting, feel free to DM me and tell me a little about yourself or your studio. Gameplay footage attached.   submitted by   /u/kotobuki669 [link]   [comments]

中文概览

中文标题: 我为可折叠RPG制作了可玩原型,现寻找愿将项目推进到全面制作的人

作者为折叠屏iPhone Duo设计原创RPG《SHUT》,已有可玩原型,并展示内屏战斗、时机条攻击、三怪同战、合盖防御和精准Perfect Guard。原型由AI辅助工具做概念验证,作者希望开发者或工作室收购项目,以传统流程重做量产;可转让概念、原型源码、系统规格、怪物/战斗/成长/内容设计及原创材料权利,暂未公开报价,欢迎DM。


  • 情报分类:商业与市场研究
  • 分类依据:游戏原型寻求收购与量产,属商业合作与商业化机会
  • 信息来源:Reddit · SideProject
  • 发布时间:2026/9/23 17:33:08