Built for js13kGames, where the whole game, zipped, has to fit in 13KB. This one is 13,312 bytes. There are no image files and no audio files in it at all. Every flower, the unicorn and the whole moor are drawn by the code as it runs, and every sound is synthesised from oscillators in the same file. The constraint forced the mechanic. Your horn fires seven bands of light at once and each band is a different verb. GROW ripens the blooms that pay you, and it also grows the blight standing beside them, because it cannot tell the difference. MEND heals your walls and whatever is eating them. You never fire one band, so every shot is seven decisions. Free, runs in the browser, saves automatically. Full source is published. https://csaf.itch.io/prismhorn Disclosure: this is AI built by Core Syst