- SignalDesk1 hr ago
Original Summary
For the past few weeks I’ve been building PitchPin , a free daily browser game where you pin famous sporting moments on a map (6 a day, 30 seconds each). Think Wordle meets GeoGuessr, for sports fans. The problem: players kept dropping off after the second question. The feedback was always some version of “you either know it or you’re just guessing.” What I did: instead of guessing at a fix, I asked the GeoGuessr community how they actually got good. That post got 13k views and 50+ thoughtful replies. Almost all of them described the same two ideas: Play it like Guess Who : rule out big chunks first (hemisphere, language), then narrow down. Learn small reusable “metas” : clues you learn once and use forever. What I built from that (launched today): Each question now has 3 optional clues, broad → narrow. Opening a clue costs points (−15% / −25% / −40%), but only the deepest one counts , so working it out isn’t punished. After every answer you learn a reusable meta. Other things I’ve learned so far: I built it for Indian cricket fans, but most of my traffic came from the US and Europe, so I’m making it more global. Everything runs on free tiers (Vue, MapLibre, Supabase, Vercel). Total spend so far: just the domain. Retention matters more than launch-day spikes. My biggest day brought dozens of players, and almost none came back. What I’d love feedback on: does the clue system make it feel more like a puzzle you can solve? And if you’ve grown a small daily game, what worked for you? 🔗 https://www.pitchpin.online/?ref=reddit-sideproject Happy to answer anything about the build or the numbers.   submitted by   /u/georgebpaul96 [link]   [comments]
- 情报分类:综合情报
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- 信息来源:Reddit · SideProject
- 发布时间:2026/10/20 17:20:51
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