- SignalDesk1 hr ago
Original Summary
I've been making FrogPop in Unity. The idea is simple: you're a frog, your tongue is the weapon, and popping a big bubble leaves you with smaller ones to dodge. Bugs give you powers, and relics change how the run plays. The recent work has mostly been on the art. Some enemies looked like they belonged in different games. I've been going through them one at a time, checking how they look beside the frog before putting them back in. The giant crab in this clip is one of the bigger changes. There's an older free browser demo here: https://blion247.itch.io/frogpop-demo It covers the first ten waves and doesn't include all the newer stuff in the trailer. The full game is still in development: https://store.steampowered.com/app/5067810/FrogPop/   submitted by   /u/PerspectivePersonal [link]   [comments]
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- 信息来源:Reddit · SideProject
- 发布时间:2026/10/16 23:24:03
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