Original Summary

Talus is a small diffusion model that makes game heightmaps and runs entirely in the browser.<p>try it at: <a href="https:&#x2F;&#x2F;talus.tersa.tech" rel="nofollow">https:&#x2F;&#x2F;talus.tersa.tech</a><p>It has 23M parameters and it was trained from scratch. The training data was 45K maps from my own generator.<p>I made it to get terrain I can ask for whenever. The best part is that it can run on a consumer GPU (For e.g. I trained it on an RTX 5060).<p>It&#x27;s limits are the 64x64 maps, and it was only trained on procedural maps.<p>The GitHub link is: <a href="https:&#x2F;&#x2F;github.com&#x2F;osfv&#x2F;talus" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;osfv&#x2F;talus</a> It&#x27;s fully open source with the Apache License!<p>What do you think i could improve on the model?


  • 情报分类:技术学习与提效
  • 分类依据:内容涉及技术、AI、软件工具或工程实践
  • 信息来源:Hacker News 新项目
  • 发布时间:2026/10/10 03:36:11