Original Summary

Hello HN!<p>This is the first game I&#x27;ve ever made and I&#x27;ve been hooked on making apps&#x2F;web apps ever since. At first it was closed-source for the first couple months of its launch, but this week I decided it should be made open-source. My reasoning for this is there are already a lot of games similar to mine that are about guessing a word based on the meaning of the word and narrowing down the secret word; but I added a little twist.<p>The game, &quot;Wick&quot;, allows you to both narrow down the word by either 1. Guessing by meaning of the word like &quot;fruit&quot; is hot if the word is &quot;lemon&quot;, or 2. Asking questions like &quot;Is it a type of fruit?&quot; and the Keeper will answer &quot;Yes&#x2F;No&#x2F;Not Sure&quot; etc... but will never spoil the answer.<p>It works by turning words into an embedding, which in simpler terms is a list of numbers that capture how the word is used semantically. Words used in similar ways get similar numbers. It comes from Gemini&#x27;s embedding API for web&#x2F;live race mode, but for iOS single player it uses free apple-intelligence on-device for the questions and it uses Apple&#x27;s built-in English embedding and four small Core ML models for other languages like Spanish, German, Italian, and French.<p>The closeness of words is based on cosine similarity of two embeddings. The server embeds a vocabulary of 9,850 common words once, sorts them by closeness to the day&#x27;s secret, and your guess is how close it is to rank 1 (the secret word). Rank 2 would be the closest word to the secret word. The categories of closeness are based on temperature so it goes: boiling, hot, warm, cool, cold, and freezing. At the end of the solve&#x2F;game, you are rewarded with a semantic meaning map where it shows you all of your guesses and where they landed relative to the secret word as you narrowed in on it or gave up.<p>There&#x27;s also no accounts at all, no ads, and no tracking of course. I pay out of pocket and am hoping to get users before I monetize or try to make money off the website. Right now I&#x27;m just hosting it for fun. I can do this because the vocabulary gets cached and there&#x27;s only one embedding call per guess. It&#x27;s one developer working on this app and web app. I&#x27;m receiving no funding currently for developing the game.<p>I wanted to copy osu!&#x27;s playbook a little, mostly because it&#x27;s difficult for any game to maintain a moat or advantage over incumbents and have a reason to retain users. I thought that making it open-source and allowing people to contribute and add their own taste to the game would be nice. Also, I just enjoy making open-source code recently.<p>Play a few rounds please and let me know what you think or if you have any critiques to make it more fun&#x2F;modular! I&#x27;d really like contributions if you&#x27;re feeling up to it or comments&#x2F;feedback on how I can improve!<p>Play it Live with no App Required: <a href="https:&#x2F;&#x2F;guesswick.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;guesswick.com&#x2F;</a><p>Source Code: <a href="https:&#x2F;&#x2F;github.com&#x2F;jasonepage&#x2F;Wick" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;jasonepage&#x2F;Wick</a><p>iOS listing: <a href="https:&#x2F;&#x2F;apps.apple.com&#x2F;app&#x2F;id6777743483">https:&#x2F;&#x2F;apps.apple.com&#x2F;app&#x2F;id6777743483</a>


  • 情报分类:服务器与云资源
  • 分类依据:内容涉及服务器、云资源或网络线路
  • 信息来源:Hacker News 新项目
  • 发布时间:2026/10/9 06:56:44