Original Summary

I&#x27;m a dermatologist. A year ago I posted a skin cancer quiz I vibe coded with Gemini 2.5 Pro. A top comment said that was the limit of vibe coding.<p>This year I tried something more ambitious: SkinLab, a biophysical model of human skin that runs in the browser using WebGL. You can cut it or wound it and it heals realistically to form a scar. Then you can treat the scar with laser and watch the healing process.<p>- 1.2 million voxels (0.25 mm resolution) for epidermis, dermis and fat. - Spring lattice with a J-shaped collagen fibre law and tension along the skin&#x27;s lines - Healing as coupled ODEs (TGF-beta, myofibroblasts, collagen, contraction) - One static HTML file, WebGL, three.js, no backend<p>By accurate I mean the constants come from published papers and it reproduces biophysical behaviour, such as incisions opening more when made more across the skin&#x27;s tension lines and offloading preventing raised scars. It is not validated against patient outcomes, so it&#x27;s for research and teaching, and a small step towards my lab&#x27;s long term goal of an accurate cellular-resolution model of human skin.<p>Built with Claude Code over five days. I guided the anatomy and biology through many rounds of feedback and iteration but I believe that in the future agentic models will be able to iteratively build and improve integrative models based upon analysis of published literature.<p>The tour (top right) takes a minute and runs in real time in your browser. Feedback welcome.


  • 情报分类:商业与市场研究
  • 分类依据:内容涉及商业、投资或市场动态
  • 信息来源:Hacker News 新项目
  • 发布时间:2026/9/29 01:12:55